
Hi, I'm Leticia Díaz
Audiovisual specialist with experience as video editor, motion grapher, cinematics 3D artist, sound designer and filmmaker.
With a strong background in the gaming industry, I bring storytelling to life through impactful trailers and promotional content.
"Great stories aren’t just told—they’re experienced."

MY WORK


FILMMAKING


A filmmaker is a storyteller who captures the essence of humanity, weaving emotions, ideas, and dreams into visual art that inspires.
Here are some videos I created entirely on my own, handling every aspect—from capturing the footage and crafting the story to color grading and sound design.
CORPORATE


These videos were made for Lexa Go, a company that mixes support in labor rights by lawers with an specialized AI that helps users to get the answers they need to their problems. Edition, Motion graphics, and sound design was my part in this work.
MOTION GRAPHICS



PRODUCT PROMOTION:
This video was made as a testing promotional video of the instax mini 40.
This video was made using Unreal 5 to get all the product's footage, and later it was edited in After Effects, where I added some overlays, effects, royalty free footage to make the pictures, music and sounds.
(It is not an official video, nor the colors are original to this brand.)
REBRANDING VIDEO:
In 2024, the company I was working for began transitioning to a new brand to unify all its branches under a single identity.
The new brand, Blink Galaxy, served as a platform where the entire company’s ecosystem would come together.
For this video, I crafted the narrative and handled all aspects of the text, logo design, and color animations. I generated 3D footage using Unreal Engine 5, incorporating prototype websites I created with scrolling animations designed in Illustrator, Photoshop, and After Effects.
These prototypes were then projected onto the screens of 3D objects or stock footage to showcase animated mockups, illustrating how the brand would look in action.


VECTOR PICTURES ANIMATION:
In 2022 I took part on these series of videos about sustainable energy.
My part in these videos was to make many animations from vector images given by the company, using After Effects for each animation and transition and also use Illustrator to separate each layer that was supoused to move on the vector pictures.
CINEMATICS


At Nexxyo Labs I learned how to use Unreal 5 to be able to get better and more cinematic footage for marketing purposes.
My work consisted in getting the cinematic footage, editing the footage, adding VFX if needed, and adding sound design.
3D ENVIRONMENT


After learning more about Unreal 5, I started a couple of projects—one of them with a former colleague, Marc Garrabou (character animator), and the other on my own, using preset animations and editing them. Here you can see a sneak peek and some insights into the process.
2.5D ANIMATIONS


In 2021 I worked for Everguild, where I learned how to create 2.5 animations using official illustrations of Warhammer 40K.
The process was to separate each layer that was supposed to have movement and each depth layer in order to animate them in After Effects.